I Am Luca
   

Computer Science engineer, specializing in iOS and Web Development (Front and Back-end) with a strong preference for easy to use, intuitive UI/UX.

Pet lover working as a mobile engineer at Rover

My work

About Me

Let me tell you a little about myself and what I do..

ok

Hello, I am Luca Barone, 27

I am a graduate student in Computer Science, at "Luigi Vanvitelli" University in Aversa, Italy. I am a creative developer with a knowledge of basic design concepts. In 2019, after living abroad for more than one year between Spain and Japan, thanks to the Erasmus program, I joined the Apple Developer Academy. During the Nine months at the Academy, I achieved not only great skills in coding for iOS apps, but I also learned the principales of UI/UX Design and Business for product development as well as improved my soft skills.

My skills

Thanks to my experiences acquired during the Apple Developer Academy and my Erasmus in Malaga (Spain), Barcelona (Spain) and Nagasaki (Japan), I Gained international and intercultural competencies, improved my soft skills and I also learned or improved new languages.

Soft Skills

Working in different environment and with different people I developed the following Soft Skills:

Leadership, Teamwork, Time-Management, Adaptability and Problem-Solving.

Language Skills

Living abroad dramatically boosted my competences in foreign languages:

Italian(Native), English(C1), Spanish(C1), Japanese(N3)

Technical Skills

During the 5 years of University, and the year spent at Apple Developer Academy, I used and learned many Programming Languages or Concepts:

Data Analysis and Machine Learning:

Python (Numpy, Pandas, SciPy, TensorFlow..)

Matlab

R

Google Colab

Jupiter Notebook

iOS Development:

Swift

MVC Pattern

Front-end Web Development:

HTML

CSS:

SASS

JavaScript

Back-end Web Development:

PHP

Java (Spring)

MySQL

General:

C++

Parallel / Concurrency Programming

Cloud Computing (AWS)

Bash

Design

My design process usually involves wireframing, a few mokups, and then create a prototype using Marvel, that, over several iterations, becomes the final design. I have experience with Adobe Creative Suite and with Sketch on MacOS. Thanks to a Game I developed alone, during the lockdown, I gained some experience in Game Design and Music Design.

Sketch

Adobe XD

Adobe illustrator:

Prototyping

Music Design